Project details

Social Inclusion
Upcoming Activities
16 Mar
Eight European clubs meet at Werder Bremen for the “Welcome through Football” EFDN Staff Exchange from the 16th to the 18th of March. The goal of the StaffExchange is to share ideas and best practices on football-based refugee programmes. Our host Werder Bremen will present their Spielraum methodology and give Read more
24 Mar
EFDN is proud to announce our 14th EFDN “#Morethanfootball” Conference. On the 24th and 25th of March, EFDN will organise the 14th edition of the largest gathering of CSR-experts in European football. Join more than 175 professionals from over 80 clubs, leagues and FAs at NAC Breda’s Rat Verlegh stadium in the Read more
25 Jun
EFDN and the Dutch Department of Justice (DJI) host the 5th edition of the annual Football Works Festival at the prison in Vught, the Netherlands, on the 25th of June 2020.  Together with the football tournament, which will involve 12 teams from across Europe, there is also a special Football Read more


EFDN is one of in total 8 programme partners that are delivering the Pan-European programme SIDFOOT (“Community Football Drivers for social inclusion in deprived districts”) which is a collaborative partnership funded by the Erasmus+ programme. Our member Real Betis Balompié Foundation is the coordinator of the project that found its inspiration in the figure of Jorge Morillo, who has dedicated his entire life to help the most disadvantaged people of Seville, especially those who are living in deprived areas of the city.

The general objective of this project is to make use of the huge potential of football as a tool to promote social inclusion and a healthier life for children and young people living in disadvantaged neighborhoods. SIDFOOT focuses on having a positive influence on the lives of children and young people living in deprived areas and involves activities that will steer young people towards education in values and the creation of healthy environments.

Using an agent of change

This will be mainly reached through the creation of a figure named as “Community Football Driver”, a kind of agent of change who will have the job of empowering the young participants to learn in an experiential group, in this case through football, promoting active and consciously involvement of these participants.

Among the functions to be performed by the “Community Football Driver”, we can highlight the following:

  • Participatory planning of the actions to be carried out jointly with the protagonists of the community process and especially with children and young people.
  • Execute the actions and activities to be developed within the framework of the intervention making use of football as the main tool.
  • Actively participate in the different community initiatives present in the neighborhood related to sports, supporting their consolidation and promoting their autonomy.
  • Detect the main needs of the target population through the use of participatory methodologies and identify how to address them through the practice of sports, in general, and football in particular.

Objective of SIDFOOT

  • Contribute to identify and put in value successful initiatives or projects, developed at a European or even international level, in which sport in general (not exclusively football) has been used as a tool to promote social inclusion and a healthier life for the population living in deprived areas.
  • Create and implement on the field the innovative figure of the “Community Football Driver”, a reference person who will be equipped for using all the potential that football has to impulse the social inclusion and a healthier life of children and youth who live in disadvantaged neighborhoods.
  • Develop an IT-based tool helping to self-evaluate and measure the impact of the actions and initiatives undertaken by the “Community Football Drivers” on the environment in which they are acting.
  • Contribute to the networking and cooperation between public authorities, educational institutions and sport bodies for the promotion of an inclusive sport.
  • Ensure the quality of the implementation of the project and its outputs.
  • Disseminate information about the activities implemented and results obtained.
  • Guarantee the exploitation and sustainability of project results.